<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>pc24.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Pilatus-PC-24/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>porteA</object-name>
    <object-name>porteB</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinG3</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>freinD3</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>antennes</object-name>

    <object-name>trous</object-name>
    <object-name>intvoletG2</object-name>
    <object-name>intvoletD2</object-name>
    <object-name>tourvitres</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>porteA</object-name>
    <object-name>porteB</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinG3</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>freinD3</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>antennes</object-name>
    <object-name>trous</object-name>
    <object-name>intvoletG2</object-name>
    <object-name>intvoletD2</object-name>
    <object-name>tourvitres</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>
    <object-name>vitres</object-name>
    <object-name>HDRvitres</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Pilatus-PC-24/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>porteA</object-name>
    <object-name>porteB</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>freinG1</object-name>
    <object-name>freinG2</object-name>
    <object-name>freinG3</object-name>
    <object-name>freinD1</object-name>
    <object-name>freinD2</object-name>
    <object-name>freinD3</object-name>
    <object-name>porteAA</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>ailes2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>entremoteurs</object-name>
    <object-name>moteurs</object-name>
    <object-name>antennes</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
  </animation>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- Rotation des hélices des réacteurs -->
  <animation>
    <type>spin</type>
    <object-name>heliceG</object-name>
    <!-- <property>engines/engine[0]/n2</property> -->
    <property>sim/multiplay/generic/float[4]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[0]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[0]</property></not>
    </condition>
    <factor> 30 </factor>
    <center>
      <x-m>  3.38396 </x-m>
      <y-m> -1.45881 </y-m>
      <z-m> -0.02077 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD</object-name>
    <!-- <property>engines/engine[1]/n2</property> -->
    <property>sim/multiplay/generic/float[5]</property>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[1]</property></not>
    </condition>
    <factor> 30 </factor>
    <center>
      <x-m>  3.38396 </x-m>
      <y-m>  1.45881 </y-m>
      <z-m> -0.02077 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 5.84573 </x1-m>
      <y1-m> 0.00000 </y1-m>
      <z1-m> 0.24663 </z1-m>
      <x2-m> 6.92215 </x2-m>
      <y2-m> 0.00000 </y2-m>
      <z2-m> 1.95981 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  7.80594 </x1-m>
      <y1-m> -3.07268 </y1-m>
      <z1-m>  2.29885 </z1-m>
      <x2-m>  7.11993 </x2-m>
      <y2-m> -0.17062 </y2-m>
      <z2-m>  2.29148 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 7.11993 </x1-m>
      <y1-m> 0.17062 </y1-m>
      <z1-m> 2.29148 </z1-m>
      <x2-m> 7.80594 </x2-m>
      <y2-m> 3.07268 </y2-m>
      <z2-m> 2.29885 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  0.82445 </x1-m>
      <y1-m> -8.06823 </y1-m>
      <z1-m> -0.95005 </z1-m>
      <x2-m>  0.61629 </x2-m>
      <y2-m> -6.23838 </y2-m>
      <z2-m> -1.09710 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  0.61629 </x1-m>
      <y1-m>  6.23838 </y1-m>
      <z1-m> -1.09710 </z1-m>
      <x2-m>  0.82445 </x2-m>
      <y2-m>  8.06823 </y2-m>
      <z2-m> -0.95005 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG1</object-name>
    <object-name>voletG2</object-name>
    <object-name>intvoletG2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.455 </ind><dep> 15 </dep></entry>
      <entry><ind> 0.606 </ind><dep> 20 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 33 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.74583 </x1-m>
      <y1-m> -4.89614 </y1-m>
      <z1-m> -1.41531 </z1-m>
      <x2-m>  0.62698 </x2-m>
      <y2-m> -1.95776 </y2-m>
      <z2-m> -1.68809 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletG2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.455 </ind><dep> 15 </dep></entry>
      <entry><ind> 0.606 </ind><dep> 20 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 33 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.80107 </x1-m>
      <y1-m> -3.37553 </y1-m>
      <z1-m> -1.50621 </z1-m>
      <x2-m>  0.74312 </x2-m>
      <y2-m> -1.95800 </y2-m>
      <z2-m> -1.63792 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD1</object-name>
    <object-name>voletD2</object-name>
    <object-name>intvoletD2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.455 </ind><dep> 15 </dep></entry>
      <entry><ind> 0.606 </ind><dep> 20 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 33 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.62698 </x1-m>
      <y1-m>  1.95776 </y1-m>
      <z1-m> -1.68809 </z1-m>
      <x2-m>  0.74583 </x2-m>
      <y2-m>  4.89614 </y2-m>
      <z2-m> -1.41531 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD2</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.455 </ind><dep> 15 </dep></entry>
      <entry><ind> 0.606 </ind><dep> 20 </dep></entry>
      <entry><ind> 1.000 </ind><dep> 33 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.74312 </x1-m>
      <y1-m>  1.95800 </y1-m>
      <z1-m> -1.63792 </z1-m>
      <x2-m>  0.80107 </x2-m>
      <y2-m>  3.37553 </y2-m>
      <z2-m> -1.50621 </z2-m>
    </axis>
  </animation>

  <!-- Aérofreins -->
  <animation>
    <type>rotate</type>
    <object-name>freinG1</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.26202 </x1-m>
      <y1-m> -3.21261 </y1-m>
      <z1-m> -1.22318 </z1-m>
      <x2-m>  0.20184 </x2-m>
      <y2-m> -1.99850 </y2-m>
      <z2-m> -1.33102 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinG2</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.34223 </x1-m>
      <y1-m> -4.69634 </y1-m>
      <z1-m> -1.11022 </z1-m>
      <x2-m>  0.26202 </x2-m>
      <y2-m> -3.21261 </y2-m>
      <z2-m> -1.22318 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinG3</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.56534 </x1-m>
      <y1-m> -5.68900 </y1-m>
      <z1-m> -1.06486 </z1-m>
      <x2-m>  0.51383 </x2-m>
      <y2-m> -4.69634 </y2-m>
      <z2-m> -1.14168 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinD1</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.20184 </x1-m>
      <y1-m>  1.99850 </y1-m>
      <z1-m> -1.33102 </z1-m>
      <x2-m>  0.26202 </x2-m>
      <y2-m>  3.21261 </y2-m>
      <z2-m> -1.22318 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinD2</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.26202 </x1-m>
      <y1-m>  3.21261 </y1-m>
      <z1-m> -1.22318 </z1-m>
      <x2-m>  0.34223 </x2-m>
      <y2-m>  4.69634 </y2-m>
      <z2-m> -1.11022 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>freinD3</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor> -75 </factor>
    <axis>
      <x1-m>  0.51383 </x1-m>
      <y1-m>  4.69634 </y1-m>
      <z1-m> -1.14168 </z1-m>
      <x2-m>  0.56534 </x2-m>
      <y2-m>  5.68900 </y2-m>
      <z2-m> -1.06486 </z2-m>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteAG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.1 </ind><dep>  -98 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -100 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -7.91854 </x1-m>
      <y1-m> -0.19545 </y1-m>
      <z1-m> -1.28956 </z1-m>
      <x2-m> -6.94152 </x2-m>
      <y2-m> -0.19545 </y2-m>
      <z2-m> -1.37085 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.1 </ind><dep>  -98 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -100 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -6.94152 </x1-m>
      <y1-m>  0.19545 </y1-m>
      <z1-m> -1.37085 </z1-m>
      <x2-m> -7.91854 </x2-m>
      <y2-m>  0.19545 </y2-m>
      <z2-m> -1.28956 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>    0 </dep></entry>
      <entry><ind> 1 </ind><dep> -125 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.50116 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.40971 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>    0 </dep></entry>
      <entry><ind> 1 </ind><dep> -115 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.13107 </x-m>
      <y-m> -1.57622 </y-m>
      <z-m> -1.62268 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> 115 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.13107 </x-m>
      <y-m>  1.57622 </y-m>
      <z-m> -1.62268 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rentrée des roues -->
  <animation>
    <name>EnsembleAvant</name>
    <object-name>axeAH</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 90 </dep></entry>
      <entry><ind> 1 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.62819 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.16493 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>EnsembleGauche</name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 90 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.15078 </x-m>
      <y-m> -1.39674 </y-m>
      <z-m> -1.41562 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>EnsembleDroit</name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>EnsembleDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -90 </dep></entry>
      <entry><ind> 0.2 </ind><dep> -90 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.15078 </x-m>
      <y-m>  1.39674 </y-m>
      <z-m> -1.41562 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <type>translate</type>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0.00 </dep></entry>
      <entry><ind> 1 </ind><dep>  0.24 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 25 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.72982 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.69770 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>articuleH</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -50 </dep></entry>
    </interpolation>
    <center>
      <x-m> -6.51237 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.70076 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueGauche</name>
    <object-name>axeG1</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -15 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.16451 </x-m>
      <y-m> -1.50658 </y-m>
      <z-m> -2.17735 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>axeD1</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueDroite</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[16]</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -15 </dep></entry>
    </interpolation>
    <center>
      <x-m> -0.16451 </x-m>
      <y-m>  1.50658 </y-m>
      <z-m> -2.17735 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>roueA</object-name>
    <object-name>axeAB</object-name>
    <object-name>articuleH</object-name>
    <object-name>articuleB</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[13]</property>
    <factor> -0.4 </factor>
    <center>
      <x-m> -6.77951 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.27428 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -6.77951 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -2.27428 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.17642 </x-m>
      <y-m> -1.50658 </y-m>
      <z-m> -2.37419 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  0.17642 </x-m>
      <y-m>  1.50658 </y-m>
      <z-m> -2.37419 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Porte -->
  <animation>
    <type>pick</type>
    <object-name>porteA</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteA</object-name>
    <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <factor> 130 </factor>
    <center>
      <x-m> -4.03118 </x-m>
      <y-m> -0.60598 </y-m>
      <z-m> -1.18173 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>porteB</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.passenger.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteB</object-name>
    <!-- <property>sim/model/door-positions/passenger/position-norm</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> -100 </factor>
    <center>
      <x-m>  1.21452 </x-m>
      <y-m> -0.62090 </y-m>
      <z-m>  0.21202 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
