<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <cannon>
    <model>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/guns/12mm/apibullet-tracer.xml</model>
    <!-- <trigger>controls/armament/trigger5</trigger> -->
    <trigger>sim/multiplay/generic/int[14]</trigger>
    <speed>2755.9</speed>
    <cd>0.193</cd>
    <eda>0.00338158219</eda>
    <weight>0.286600941</weight>
    <life>40</life>
    <repeat>true</repeat>
    <delay>0.41</delay>
    <count>-1</count> <!-- -1 = infini -->
    <wind>false</wind>
    <collision>true</collision>
    <impact>true</impact>
    <collision-report>sim/ai/aircraft/collision/cannon</collision-report>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/guns/12mm/submodel.xml</submodel-path>
  </cannon>

  <!-- Mk.82 Bomb Launch -->
  <bomb>
    <model>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/3D/MK-82.xml</model>
    <speed-prop>
      <property>/velocities/airspeed-kt</property>
    </speed-prop>
    <repeat>false</repeat>
    <delay>0.2</delay>
    <count>-1</count>
    <life>1000</life>
    <wind>false</wind>
    <weight>500</weight>
    <cd>0.295</cd>
    <eda>0.61629</eda>
    <fuse-range>2.2</fuse-range>
    <aero-stabilised>true</aero-stabilised>
    <collision>true</collision>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/Impact/bomb-impact.xml</submodel-path>
    <yaw-offset>0</yaw-offset>
    <pitch-offset>0</pitch-offset>
  </bomb>

  <!-- AIM-9M Missile Launch -->
  <aim9>
    <model>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/3D/AIM-9M.xml</model>
    <speed>980</speed>
    <repeat>false</repeat>
    <delay>0.2</delay>
    <count>-1</count>
    <life>1000</life>
    <wind>false</wind>
    <weight>500</weight>
    <cd>0.295</cd>
    <eda>0.61629</eda>
    <fuse-range>2.2</fuse-range>
    <aero-stabilised>true</aero-stabilised>
    <collision>true</collision>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/Aermacchi-MB-339/Models/Effects/Weapons/Impact/bomb-impact.xml</submodel-path>
    <yaw-offset>0</yaw-offset>
    <pitch-offset>0</pitch-offset>
  </aim9>

  <submodel>
    <name>cannon-left</name>
    <model            alias="../../cannon/model"/>
    <trigger          alias="../../cannon/trigger"/>
    <speed            alias="../../cannon/speed"/>
    <cd               alias="../../cannon/cd"/>
    <eda              alias="../../cannon/eda"/>
    <weight           alias="../../cannon/weight"/>
    <life             alias="../../cannon/life"/>
    <repeat           alias="../../cannon/repeat"/>
    <delay            alias="../../cannon/delay"/>
    <count            alias="../../cannon/count"/>
    <wind             alias="../../cannon/wind"/>
    <collision        alias="../../cannon/collision"/>
    <impact           alias="../../cannon/impact"/>
    <collision-report alias="../../cannon/collision-report"/>
    <impact-reports   alias="../../cannon/impact-reports"/>
    <submodel-path    alias="../../cannon/submodel-path"/>
    <offsets>
      <x-m> -2.09174 </x-m>
      <y-m> -2.77780 </y-m>
      <z-m> -1.08767 </z-m>
      <pitch-deg> -3 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>cannon-right</name>
    <model            alias="../../cannon/model"/>
    <trigger          alias="../../cannon/trigger"/>
    <speed            alias="../../cannon/speed"/>
    <cd               alias="../../cannon/cd"/>
    <eda              alias="../../cannon/eda"/>
    <weight           alias="../../cannon/weight"/>
    <life             alias="../../cannon/life"/>
    <repeat           alias="../../cannon/repeat"/>
    <delay            alias="../../cannon/delay"/>
    <count            alias="../../cannon/count"/>
    <wind             alias="../../cannon/wind"/>
    <collision        alias="../../cannon/collision"/>
    <impact           alias="../../cannon/impact"/>
    <collision-report alias="../../cannon/collision-report"/>
    <impact-reports   alias="../../cannon/impact-reports"/>
    <submodel-path    alias="../../cannon/submodel-path"/>
    <offsets>
      <x-m> -2.09174 </x-m>
      <y-m>  2.77780 </y-m>
      <z-m> -1.08767 </z-m>
      <pitch-deg> -3 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>MK-82 release L</name>
    <model            alias="../../bomb/model"/>
    <!-- <trigger>controls/armament/trigger1</trigger> -->
    <trigger>sim/multiplay/generic/int[10]</trigger>
    <speed-prop       alias="../../bomb/speed-prop"/>
    <repeat           alias="../../bomb/repeat"/>
    <delay            alias="../../bomb/delay"/>
    <count            alias="../../bomb/count"/>
    <life             alias="../../bomb/life"/>
    <wind             alias="../../bomb/wind"/>
    <weight           alias="../../bomb/weight"/>
    <cd               alias="../../bomb/cd"/>
    <eda              alias="../../bomb/eda"/>
    <fuse-range       alias="../../bomb/fuse-range"/>
    <aero-stabilised  alias="../../bomb/aero-stabilised"/>
    <collision        alias="../../bomb/collision"/>
    <impact           alias="../../bomb/impact"/>
    <impact-reports   alias="../../bomb/impact-reports"/>
    <submodel-path    alias="../../bomb/submodel-path"/>
    <yaw-offset       alias="../../bomb/yaw-offset"/>
    <pitch-offset     alias="../../bomb/pitch-offset"/>
    <offsets>
      <x-m> -0.406 </x-m>
      <y-m> -2.784 </y-m>
      <z-m> -1.093 </z-m>
    </offsets>
  </submodel>

  <submodel>
    <name>MK-82 release R</name>
    <model            alias="../../bomb/model"/>
    <!-- <trigger>controls/armament/trigger2</trigger> -->
    <trigger>sim/multiplay/generic/int[11]</trigger>
    <speed-prop       alias="../../bomb/speed-prop"/>
    <repeat           alias="../../bomb/repeat"/>
    <delay            alias="../../bomb/delay"/>
    <count            alias="../../bomb/count"/>
    <life             alias="../../bomb/life"/>
    <wind             alias="../../bomb/wind"/>
    <weight           alias="../../bomb/weight"/>
    <cd               alias="../../bomb/cd"/>
    <eda              alias="../../bomb/eda"/>
    <fuse-range       alias="../../bomb/fuse-range"/>
    <aero-stabilised  alias="../../bomb/aero-stabilised"/>
    <collision        alias="../../bomb/collision"/>
    <impact           alias="../../bomb/impact"/>
    <impact-reports   alias="../../bomb/impact-reports"/>
    <submodel-path    alias="../../bomb/submodel-path"/>
    <yaw-offset       alias="../../bomb/yaw-offset"/>
    <pitch-offset     alias="../../bomb/pitch-offset"/>
    <offsets>
      <x-m> -0.406 </x-m>
      <y-m> -2.784 </y-m>
      <z-m> -1.093 </z-m>
    </offsets>
  </submodel>

  <submodel>
    <name>AIM-9M release L</name>
    <model            alias="../../aim9/model"/>
    <!-- <trigger>controls/armament/trigger3</trigger> -->
    <trigger>sim/multiplay/generic/int[12]</trigger>
    <speed            alias="../../aim9/speed"/>
    <repeat           alias="../../aim9/repeat"/>
    <delay            alias="../../aim9/delay"/>
    <count            alias="../../aim9/count"/>
    <life             alias="../../aim9/life"/>
    <wind             alias="../../aim9/wind"/>
    <weight           alias="../../aim9/weight"/>
    <cd               alias="../../aim9/cd"/>
    <eda              alias="../../aim9/eda"/>
    <fuse-range       alias="../../aim9/fuse-range"/>
    <aero-stabilised  alias="../../aim9/aero-stabilised"/>
    <collision        alias="../../aim9/collision"/>
    <impact           alias="../../aim9/impact"/>
    <impact-reports   alias="../../aim9/impact-reports"/>
    <submodel-path    alias="../../aim9/submodel-path"/>
    <yaw-offset       alias="../../aim9/yaw-offset"/>
    <pitch-offset     alias="../../aim9/pitch-offset"/>
    <offsets>
      <x-m> -0.230 </x-m>
      <y-m> -4.304 </y-m>
      <z-m> -1.031 </z-m>
      <pitch-deg> -3 </pitch-deg>
    </offsets>
  </submodel>

  <submodel>
    <name>AIM-9M release R</name>
    <model            alias="../../aim9/model"/>
    <!-- <trigger>controls/armament/trigger4</trigger> -->
    <trigger>sim/multiplay/generic/int[13]</trigger>
    <speed            alias="../../aim9/speed"/>
    <repeat           alias="../../aim9/repeat"/>
    <delay            alias="../../aim9/delay"/>
    <count            alias="../../aim9/count"/>
    <life             alias="../../aim9/life"/>
    <wind             alias="../../aim9/wind"/>
    <weight           alias="../../aim9/weight"/>
    <cd               alias="../../aim9/cd"/>
    <eda              alias="../../aim9/eda"/>
    <fuse-range       alias="../../aim9/fuse-range"/>
    <aero-stabilised  alias="../../aim9/aero-stabilised"/>
    <collision        alias="../../aim9/collision"/>
    <impact           alias="../../aim9/impact"/>
    <impact-reports   alias="../../aim9/impact-reports"/>
    <submodel-path    alias="../../aim9/submodel-path"/>
    <yaw-offset       alias="../../aim9/yaw-offset"/>
    <pitch-offset     alias="../../aim9/pitch-offset"/>
    <offsets>
      <x-m> -0.230 </x-m>
      <y-m>  4.304 </y-m>
      <z-m> -1.031 </z-m>
      <pitch-deg> -3 </pitch-deg>
    </offsets>
  </submodel>

</PropertyList>
