<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <cannon>
    <model>Models/Geometry/tracer.xml</model>
    <speed>3363.0</speed>
    <cd>0.193</cd>
    <weight>0.9369635</weight>
    <eda>0.007609</eda>
    <fuse-range>0</fuse-range>
    <life>30</life>
    <trigger>controls/armament/trigger</trigger>
    <expiry>true</expiry>
    <repeat>true</repeat>
    <delay>0.03</delay>
    <count>-1</count> <!-- Infinte -->
    <wind>false</wind>
    <collision>true</collision>
    <collision-report>sim/ai/aircraft/collision/gun</collision-report>
    <impact>true</impact>
    <impact-report>sim/ai/aircraft/impact/bullet</impact-report>
    <submodel-path>Aircraft/Short-Stirling/Models/Effects/Weapons/Guns/bullet-submodel.xml</submodel-path>
    <animation>
      <enable-hot type="bool">false</enable-hot>
      <attach>world</attach>
      <placer>
        <type>point</type>
      </placer>
    </animation>
  </cannon>

  <!-- 18 bombes -->
  <bomb>
    <model>Aircraft/Short-Stirling/Models/Effects/Weapons/3D/b500.xml</model>
    <condition>
      <equals>
        <property>/sim/model/door-positions/passenger/position-norm</property>
        <value>1</value>
      </equals>
    </condition>
    <trigger>controls/armament/trigger2</trigger>
    <speed-prop>
      <property>/velocities/airspeed-kt</property>
    </speed-prop>
    <repeat>true</repeat>
    <delay>0.4</delay>
    <count>1</count>
    <yaw-offset>0.0</yaw-offset>
    <pitch-offset>0.0</pitch-offset>
    <cd>0.295</cd>
    <weight>500</weight>
    <fuse-range>2.2</fuse-range><!-- meter or feet ? -->
    <eda>0.61629</eda>
    <life>1000</life>
    <buoyancy>0</buoyancy>
    <aero-stabilised>true</aero-stabilised>
    <collision>true</collision>
    <impact>true</impact>
    <impact-reports>ai/models/model-impact</impact-reports>
    <submodel-path>Aircraft/Short-Stirling/Models/Effects/Weapons/bomb/bomb-impact.xml</submodel-path>
    <animation>
      <enable-hot type="bool">false</enable-hot>
      <attach>world</attach>
      <placer>
        <type>point</type>
      </placer>
    </animation>
  </bomb>

  <!-- Roof Guns -->
  <submodel>
    <name>Turret up left</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -7.461 </x-offset> <!--  2.27428 m = -7.461 ft -->
    <y-offset>  0.483 </y-offset> <!-- -0.14739 m =  0.483 ft -->
    <z-offset>  5.601 </z-offset> <!--  1.54267 m =  5.061 ft -->
    <yaw-offset>sim/model/turret[0]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[0]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Turret up right</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -7.461 </x-offset> <!-- 2.27428 m = -7.461 ft -->
    <y-offset> -0.483 </y-offset> <!-- 0.14739 m = -0.483 ft -->
    <z-offset>  5.601 </z-offset> <!-- 1.54267 m =  5.061 ft -->
    <yaw-offset>sim/model/turret[0]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[0]/pitch</pitch-offset>
  </submodel>

  <!-- Tail guns -->
  <submodel>
    <name>Tail left Up</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -45.050 </x-offset> <!-- 13.73128 m = -45.050 ft -->
    <y-offset>   0.483 </y-offset> <!-- -0.14739 m =   0.483 ft -->
    <z-offset>   1.911 </z-offset> <!--  0.58267 m =   1.911 ft -->
    <yaw-offset>sim/model/turret[1]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[1]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Tail right Up</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -45.050 </x-offset> <!-- 13.73128 m = -45.050 ft -->
    <y-offset>  -0.483 </y-offset> <!--  0.14739 m =  -0.483 ft -->
    <z-offset>   1.911 </z-offset> <!--  0.58267 m =   1.911 ft -->
    <yaw-offset>sim/model/turret[1]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[1]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Tail left Down</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -45.050 </x-offset> <!-- 13.73128 m = -45.050 ft -->
    <y-offset>   0.483 </y-offset> <!-- -0.14739 m =   0.483 ft -->
    <z-offset>   1.488 </z-offset> <!--  0.45367 m =   1.488 ft -->
    <yaw-offset>sim/model/turret[1]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[1]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Tail right Down</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset> -45.050 </x-offset> <!-- 13.73128 m = -45.050 ft -->
    <y-offset>  -0.483 </y-offset> <!--  0.14739 m =  -0.483 ft -->
    <z-offset>   1.488 </z-offset> <!--  0.45367 m =   1.488 ft -->
    <yaw-offset>sim/model/turret[1]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[1]/pitch</pitch-offset>
  </submodel>

  <!-- Noze guns -->
  <submodel>
    <name>Left side</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset>  45.182 </x-offset> <!-- -13.77128 m =  45.182 ft -->
    <y-offset>   5.121 </y-offset> <!--  -0.15062 m =   0.494 ft -->
    <z-offset>  -0.056 </z-offset> <!--  -0.01733 m =  -0.056 ft -->
    <yaw-offset>sim/model/turret[2]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[2]/pitch</pitch-offset>
  </submodel>

  <submodel>
    <name>Right side</name>
    <model alias="../../cannon/model"/>
    <trigger alias="../../cannon/trigger"/>
    <speed alias="../../cannon/speed"/>
    <cd alias="../../cannon/cd"/>
    <eda alias="../../cannon/eda"/>
    <fuse-range alias="../../cannon/fuse-range"/>
    <weight alias="../../cannon/weight"/>
    <life alias="../../cannon/life"/>
    <repeat alias="../../cannon/repeat"/>
    <delay alias="../../cannon/delay"/>
    <count alias="../../cannon/count"/>
    <wind alias="../../cannon/wind"/>
    <expiry alias="../../cannon/expiry"/>
    <collision alias="../../cannon/collision"/>
    <impact alias="../../cannon/impact"/>
    <submodel-path alias="../../cannon/submodel-path"/>
    <animation alias="../../cannon/animation"/>
    <x-offset>  45.182 </x-offset> <!-- -13.77128 m =  45.182 ft -->
    <y-offset>   5.121 </y-offset> <!--   0.15062 m =  -0.494 ft -->
    <z-offset>  -0.056 </z-offset> <!--  -0.01733 m =  -0.056 ft -->
    <yaw-offset>sim/model/turret[2]/heading</yaw-offset>
    <pitch-offset>sim/model/turret[2]/pitch</pitch-offset>
  </submodel>

  <!-- Bombs -->
  <!-- Left -->
  <submodel>
    <name>bomb left1</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 28.056 </x-offset> <!-- -8.55154 m = 28.056 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb left2</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 21.125 </x-offset> <!-- -6.43894 m = 21.125 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb left3</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 14.194 </x-offset> <!-- -4.32635 m = 14.194 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb left4</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  7.263 </x-offset> <!-- -2.21376 m =  7.263 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb left5</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  0.331 </x-offset> <!-- -0.10116 m =  0.331 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb left6</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  6.599 </x-offset> <!--  2.01143 m =  6.599 ft -->
    <y-offset>  2.165 </y-offset> <!-- -0.66000 m =  2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <!-- Center -->
  <submodel>
    <name>bomb center1</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 28.056 </x-offset> <!-- -8.55154 m = 28.056 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb center2</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 21.125 </x-offset> <!-- -6.43894 m = 21.125 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb center3</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 14.194 </x-offset> <!-- -4.32635 m = 14.194 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb center4</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  7.263 </x-offset> <!-- -2.21376 m =  7.263 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb center5</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  0.331 </x-offset> <!-- -0.10116 m =  0.331 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb center6</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  6.599 </x-offset> <!--  2.01143 m =  6.599 ft -->
    <y-offset>  0.000 </y-offset> <!--  0.00000 m =  0.000 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <!-- Right -->
  <submodel>
    <name>bomb right1</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 28.056 </x-offset> <!-- -8.55154 m = 28.056 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb right2</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 21.125 </x-offset> <!-- -6.43894 m = 21.125 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb right3</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 14.194 </x-offset> <!-- -4.32635 m = 14.194 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb right4</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  7.263 </x-offset> <!-- -2.21376 m =  7.263 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb right5</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  0.331 </x-offset> <!-- -0.10116 m =  0.331 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb right6</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset>  6.599 </x-offset> <!--  2.01143 m =  6.599 ft -->
    <y-offset> -2.165 </y-offset> <!--  0.66000 m = -2.165 ft -->
    <z-offset> -4.265 </z-offset> <!-- -1.30000 m = -4.265 ft -->
  </submodel>

  <submodel>
    <name>bomb wing left0</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset>  8.956 </y-offset> <!-- -2.73000 m =  8.956 ft -->
    <z-offset> -1.082 </z-offset> <!-- -0.33000 m = -1.082 ft -->
  </submodel>

  <submodel>
    <name>bomb wing left1</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset>  7.217 </y-offset> <!-- -2.20000 m =  7.217 ft -->
    <z-offset> -1.213 </z-offset> <!-- -0.37000 m = -1.213 ft -->
  </submodel>

  <submodel>
    <name>bomb wing left2</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset>  5.315 </y-offset> <!-- -1.62000 m =  5.315 ft -->
    <z-offset> -1.312 </z-offset> <!-- -0.40000 m = -1.312 ft -->
  </submodel>

  <submodel>
    <name>bomb wing right0</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset> -8.956 </y-offset> <!--  2.73000 m = -8.956 ft -->
    <z-offset> -1.082 </z-offset> <!-- -0.33000 m = -1.082 ft -->
  </submodel>

  <submodel>
    <name>bomb wing right1</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset> -7.217 </y-offset> <!--  2.20000 m = -7.217 ft -->
    <z-offset> -1.213 </z-offset> <!-- -0.37000 m = -1.213 ft -->
  </submodel>

  <submodel>
    <name>bomb wing right2</name>
    <model alias="../../bomb/model"/>
    <condition alias="../../bomb/condition"/>
    <trigger alias="../../bomb/trigger"/>
    <speed-prop alias="../../bomb/speed-prop"/>
    <repeat alias="../../bomb/repeat"/>
    <delay alias="../../bomb/delay"/>
    <count alias="../../bomb/count"/>
    <yaw-offset alias="../../bomb/yaw-offset"/>
    <pitch-offset alias="../../bomb/pitch-offset"/>
    <cd alias="../../bomb/cd"/>
    <weight alias="../../bomb/weight"/>
    <fuse-range alias="../../bomb/fuse-range"/>
    <eda alias="../../bomb/eda"/>
    <life alias="../../bomb/life"/>
    <buoyancy alias="../../bomb/buoyancy"/>
    <aero-stabilised alias="../../bomb/aero-stabilised"/>
    <collision alias="../../bomb/collision"/>
    <impact alias="../../bomb/impact"/>
    <impact-report alias="../../bomb/impact-report"/>
    <submodel-path alias="../../bomb/submodel-path"/>
    <animation alias="../../bomb/animation"/>
    <x-offset> 13.948 </x-offset> <!-- -4.25154 m = 13.948 ft -->
    <y-offset> -5.315 </y-offset> <!--  1.62000 m = -5.315 ft -->
    <z-offset> -1.312 </z-offset> <!-- -0.40000 m = -1.312 ft -->
  </submodel>

</PropertyList>
