<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>radar.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>fond</object-name>
    <object-name>canvasCadre</object-name>
    <object-name>cibleA</object-name>
    <object-name>cibleB</object-name>
    <object-name>knobA</object-name>
    <object-name>knobB</object-name>
    <object-name>knobC</object-name>
    <object-name>knobD</object-name>
    <object-name>knob1</object-name>
    <object-name>knob2</object-name>
    <object-name>needle</object-name>

    <object-name>AI1a</object-name>
    <object-name>AI2a</object-name>
    <object-name>AI3a</object-name>
    <object-name>AI4a</object-name>
    <object-name>AI5a</object-name>
    <object-name>AI6a</object-name>

    <object-name>AI1b</object-name>
    <object-name>AI2b</object-name>
    <object-name>AI3b</object-name>
    <object-name>AI4b</object-name>
    <object-name>AI5b</object-name>
    <object-name>AI6b</object-name>

    <object-name>AI1c</object-name>
    <object-name>AI2c</object-name>
    <object-name>AI3c</object-name>
    <object-name>AI4c</object-name>
    <object-name>AI5c</object-name>
    <object-name>AI6c</object-name>

    <object-name>AI1d</object-name>
    <object-name>AI2d</object-name>
    <object-name>AI3d</object-name>
    <object-name>AI4d</object-name>
    <object-name>AI5d</object-name>
    <object-name>AI6d</object-name>

    <object-name>AI1e</object-name>
    <object-name>AI2e</object-name>
    <object-name>AI3e</object-name>
    <object-name>AI4e</object-name>
    <object-name>AI5e</object-name>
    <object-name>AI6e</object-name>

    <object-name>AI1f</object-name>
    <object-name>AI2f</object-name>
    <object-name>AI3f</object-name>
    <object-name>AI4f</object-name>
    <object-name>AI5f</object-name>
    <object-name>AI6f</object-name>

    <object-name>AI1g</object-name>
    <object-name>AI2g</object-name>
    <object-name>AI3g</object-name>
    <object-name>AI4g</object-name>
    <object-name>AI5g</object-name>
    <object-name>AI6g</object-name>

    <object-name>MP1a</object-name>
    <object-name>MP2a</object-name>
    <object-name>MP3a</object-name>
    <object-name>MP4a</object-name>
    <object-name>MP5a</object-name>
    <object-name>MP6a</object-name>

    <object-name>MP1b</object-name>
    <object-name>MP2b</object-name>
    <object-name>MP3b</object-name>
    <object-name>MP4b</object-name>
    <object-name>MP5b</object-name>
    <object-name>MP6b</object-name>

    <object-name>MP1c</object-name>
    <object-name>MP2c</object-name>
    <object-name>MP3c</object-name>
    <object-name>MP4c</object-name>
    <object-name>MP5c</object-name>
    <object-name>MP6c</object-name>

    <object-name>MP1d</object-name>
    <object-name>MP2d</object-name>
    <object-name>MP3d</object-name>
    <object-name>MP4d</object-name>
    <object-name>MP5d</object-name>
    <object-name>MP6d</object-name>

    <object-name>MP1e</object-name>
    <object-name>MP2e</object-name>
    <object-name>MP3e</object-name>
    <object-name>MP4e</object-name>
    <object-name>MP5e</object-name>
    <object-name>MP6e</object-name>

    <object-name>MP1f</object-name>
    <object-name>MP2f</object-name>
    <object-name>MP3f</object-name>
    <object-name>MP4f</object-name>
    <object-name>MP5f</object-name>
    <object-name>MP6f</object-name>

    <object-name>MP1g</object-name>
    <object-name>MP2g</object-name>
    <object-name>MP3g</object-name>
    <object-name>MP4g</object-name>
    <object-name>MP5g</object-name>
    <object-name>MP6g</object-name>

    <object-name>plots_s0</object-name>
    <object-name>plots_s1</object-name>
    <object-name>plots_s2</object-name>
    <object-name>plots_s3</object-name>
    <object-name>plots_s4</object-name>
    <object-name>plots_s5</object-name>
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    <object-name>plots_s97</object-name>
    <object-name>plots_s98</object-name>
    <object-name>plots_s99</object-name>

    <!-- Objets transparents -->
    <object-name>vitre</object-name>
  </animation>

  <animation>
    <name>PLOTS</name>
    <object-name>plots_s0</object-name>
    <object-name>plots_s1</object-name>
    <object-name>plots_s2</object-name>
    <object-name>plots_s3</object-name>
    <object-name>plots_s4</object-name>
    <object-name>plots_s5</object-name>
    <object-name>plots_s6</object-name>
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    <object-name>plots_s8</object-name>
    <object-name>plots_s9</object-name>
    <object-name>plots_s10</object-name>
    <object-name>plots_s11</object-name>
    <object-name>plots_s12</object-name>
    <object-name>plots_s13</object-name>
    <object-name>plots_s14</object-name>
    <object-name>plots_s15</object-name>
    <object-name>plots_s16</object-name>
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    <object-name>plots_s18</object-name>
    <object-name>plots_s19</object-name>
    <object-name>plots_s20</object-name>
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    <object-name>plots_s22</object-name>
    <object-name>plots_s23</object-name>
    <object-name>plots_s24</object-name>
    <object-name>plots_s25</object-name>
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    <object-name>plots_s29</object-name>
    <object-name>plots_s30</object-name>
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    <object-name>plots_s95</object-name>
    <object-name>plots_s96</object-name>
    <object-name>plots_s97</object-name>
    <object-name>plots_s98</object-name>
    <object-name>plots_s99</object-name>
  </animation>

  <animation>
    <name>AI-MP</name>
    <object-name>AI1b</object-name>
    <object-name>AI2b</object-name>
    <object-name>AI3b</object-name>
    <object-name>AI4b</object-name>
    <object-name>AI5b</object-name>
    <object-name>AI6b</object-name>
    <object-name>AI1c</object-name>
    <object-name>AI2c</object-name>
    <object-name>AI3c</object-name>
    <object-name>AI4c</object-name>
    <object-name>AI5c</object-name>
    <object-name>AI6c</object-name>
    <object-name>AI1d</object-name>
    <object-name>AI2d</object-name>
    <object-name>AI3d</object-name>
    <object-name>AI4d</object-name>
    <object-name>AI5d</object-name>
    <object-name>AI6d</object-name>
    <object-name>AI1e</object-name>
    <object-name>AI2e</object-name>
    <object-name>AI3e</object-name>
    <object-name>AI4e</object-name>
    <object-name>AI5e</object-name>
    <object-name>AI6e</object-name>
    <object-name>AI1f</object-name>
    <object-name>AI2f</object-name>
    <object-name>AI3f</object-name>
    <object-name>AI4f</object-name>
    <object-name>AI5f</object-name>
    <object-name>AI6f</object-name>
    <object-name>AI1g</object-name>
    <object-name>AI2g</object-name>
    <object-name>AI3g</object-name>
    <object-name>AI4g</object-name>
    <object-name>AI5g</object-name>
    <object-name>AI6g</object-name>
    <object-name>MP1a</object-name>
    <object-name>MP2a</object-name>
    <object-name>MP3a</object-name>
    <object-name>MP4a</object-name>
    <object-name>MP5a</object-name>
    <object-name>MP6a</object-name>
    <object-name>MP1b</object-name>
    <object-name>MP2b</object-name>
    <object-name>MP3b</object-name>
    <object-name>MP4b</object-name>
    <object-name>MP5b</object-name>
    <object-name>MP6b</object-name>
    <object-name>MP1c</object-name>
    <object-name>MP2c</object-name>
    <object-name>MP3c</object-name>
    <object-name>MP4c</object-name>
    <object-name>MP5c</object-name>
    <object-name>MP6c</object-name>
    <object-name>MP1d</object-name>
    <object-name>MP2d</object-name>
    <object-name>MP3d</object-name>
    <object-name>MP4d</object-name>
    <object-name>MP5d</object-name>
    <object-name>MP6d</object-name>
    <object-name>MP1e</object-name>
    <object-name>MP2e</object-name>
    <object-name>MP3e</object-name>
    <object-name>MP4e</object-name>
    <object-name>MP5e</object-name>
    <object-name>MP6e</object-name>
    <object-name>MP1f</object-name>
    <object-name>MP2f</object-name>
    <object-name>MP3f</object-name>
    <object-name>MP4f</object-name>
    <object-name>MP5f</object-name>
    <object-name>MP6f</object-name>
    <object-name>MP1g</object-name>
    <object-name>MP2g</object-name>
    <object-name>MP3g</object-name>
    <object-name>MP4g</object-name>
    <object-name>MP5g</object-name>
    <object-name>MP6g</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>fond</object-name>
    <object-name>canvasCadre</object-name>
    <object-name>cibleA</object-name>
    <object-name>cibleB</object-name>
    <object-name>knob1</object-name>
    <object-name>knob2</object-name>
    <object-name>knobA</object-name>
    <object-name>knobB</object-name>
    <object-name>knobC</object-name>
    <object-name>needle</object-name>
    <object-name>AI-MP</object-name>
    <object-name>PLOTS</object-name>
    <object-name>vitre</object-name>
  </animation>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>../../../../Effects/Glass/glass</inherits-from>
    <object-name>vitre</object-name>
  </effect>

  <animation>
    <type>material</type>
    <object-name>canvasCadre</object-name>
    <object-name>cibleA</object-name>
    <object-name>cibleB</object-name>
    <object-name>knob1</object-name>
    <object-name>knob2</object-name>
    <object-name>knobA</object-name>
    <object-name>knobB</object-name>
    <object-name>knobC</object-name>
    <object-name>knobD</object-name>
    <object-name>needle</object-name>
    <object-name>AI-MP</object-name>
    <object-name>PLOTS</object-name>

    <condition>
      <property>controls/electric/battery-switch</property>
    </condition>
    <emission>
      <factor-prop>controls/lighting/instruments-norm</factor-prop>
      <red>   0.50 </red>
      <green> 0.40 </green>
      <blue>  0.30 </blue>
    </emission>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>knobA</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-assign</command>
        <property>sim/model/RadarMode</property>
        <value>0</value>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>knobB</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-assign</command>
        <property>sim/model/RadarMode</property>
        <value>1</value>
      </binding>
    </action>
  </animation>

  <animation>
    <type>pick</type>
    <visible>true</visible>
    <object-name>knobC</object-name>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>property-assign</command>
        <property>sim/model/RadarMode</property>
        <value>2</value>
      </binding>
    </action>
  </animation>

  <!-- AIR MODE RADAR -->
  <animation>
    <type>select</type>
    <object-name>cibleA</object-name>
    <condition>
      <equals>
        <property>sim/model/RadarMode</property>
        <value>0</value>
      </equals>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>needle</object-name>
    <condition>
      <and>
        <property>controls/electric/battery-switch</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>needle</object-name>
    <property>controls/electric/battery-switch</property>
    <factor>50</factor>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- AI Signal -->
  <animation>
    <type>select</type>
    <object-name>AI1a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[0]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1a</object-name>
    <property>ai/models/aircraft[0]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI1a</object-name>
    <property>ai/models/aircraft[0]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1a</object-name>
    <property>ai/models/aircraft[0]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI2a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[1]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2a</object-name>
    <property>ai/models/aircraft[1]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI2a</object-name>
    <property>ai/models/aircraft[1]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2a</object-name>
    <property>ai/models/aircraft[1]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI3a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[2]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3a</object-name>
    <property>ai/models/aircraft[2]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI3a</object-name>
    <property>ai/models/aircraft[2]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3a</object-name>
    <property>ai/models/aircraft[2]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI4a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[3]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4a</object-name>
    <property>ai/models/aircraft[3]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI4a</object-name>
    <property>ai/models/aircraft[3]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4a</object-name>
    <property>ai/models/aircraft[3]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI5a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[4]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5a</object-name>
    <property>ai/models/aircraft[4]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI5a</object-name>
    <property>ai/models/aircraft[4]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5a</object-name>
    <property>ai/models/aircraft[4]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI6a</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[5]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6a</object-name>
    <property>ai/models/aircraft[5]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI6a</object-name>
    <property>ai/models/aircraft[5]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6a</object-name>
    <property>ai/models/aircraft[5]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI1b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[6]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1b</object-name>
    <property>ai/models/aircraft[6]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI1b</object-name>
    <property>ai/models/aircraft[6]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1b</object-name>
    <property>ai/models/aircraft[6]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI2b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[7]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2b</object-name>
    <property>ai/models/aircraft[7]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI2b</object-name>
    <property>ai/models/aircraft[7]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2b</object-name>
    <property>ai/models/aircraft[7]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI3b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[8]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3b</object-name>
    <property>ai/models/aircraft[8]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI3b</object-name>
    <property>ai/models/aircraft[8]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3b</object-name>
    <property>ai/models/aircraft[8]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI4b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[9]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4b</object-name>
    <property>ai/models/aircraft[9]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI4b</object-name>
    <property>ai/models/aircraft[9]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4b</object-name>
    <property>ai/models/aircraft[9]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI5b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[10]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5b</object-name>
    <property>ai/models/aircraft[10]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI5b</object-name>
    <property>ai/models/aircraft[10]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI5b</object-name>
    <property>ai/models/aircraft[10]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI6b</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[11]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6b</object-name>
    <property>ai/models/aircraft[11]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI6b</object-name>
    <property>ai/models/aircraft[11]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI6b</object-name>
    <property>ai/models/aircraft[11]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI1c</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[12]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1c</object-name>
    <property>ai/models/aircraft[12]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI1c</object-name>
    <property>ai/models/aircraft[12]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI1c</object-name>
    <property>ai/models/aircraft[12]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI2c</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[13]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2c</object-name>
    <property>ai/models/aircraft[13]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI2c</object-name>
    <property>ai/models/aircraft[13]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI2c</object-name>
    <property>ai/models/aircraft[13]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI3c</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[14]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3c</object-name>
    <property>ai/models/aircraft[14]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI3c</object-name>
    <property>ai/models/aircraft[14]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI3c</object-name>
    <property>ai/models/aircraft[14]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>AI4c</object-name>
    <condition>
      <and>
        <property>ai/models/aircraft[15]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4c</object-name>
    <property>ai/models/aircraft[15]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AI4c</object-name>
    <property>ai/models/aircraft[15]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AI4c</object-name>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP4a</object-name>
    <property>ai/models/multiplayer[3]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4a</object-name>
    <property>ai/models/multiplayer[3]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP5a</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[4]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5a</object-name>
    <property>ai/models/multiplayer[4]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5a</object-name>
    <property>ai/models/multiplayer[4]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5a</object-name>
    <property>ai/models/multiplayer[4]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP6a</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[5]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6a</object-name>
    <property>ai/models/multiplayer[5]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6a</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP6a</object-name>
    <property>ai/models/multiplayer[5]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6a</object-name>
    <property>ai/models/multiplayer[5]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP1b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[6]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1b</object-name>
    <property>ai/models/multiplayer[6]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP1b</object-name>
    <property>ai/models/multiplayer[6]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1b</object-name>
    <property>ai/models/multiplayer[6]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP2b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[7]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2b</object-name>
    <property>ai/models/multiplayer[7]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP2b</object-name>
    <property>ai/models/multiplayer[7]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2b</object-name>
    <property>ai/models/multiplayer[7]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP3b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[8]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3b</object-name>
    <property>ai/models/multiplayer[8]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP3b</object-name>
    <property>ai/models/multiplayer[8]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3b</object-name>
    <property>ai/models/multiplayer[8]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP4b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[9]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4b</object-name>
    <property>ai/models/multiplayer[9]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP4b</object-name>
    <property>ai/models/multiplayer[9]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4b</object-name>
    <property>ai/models/multiplayer[9]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP5b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[10]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[10]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[10]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[10]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP6b</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[11]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[11]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[11]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5b</object-name>
    <property>ai/models/multiplayer[11]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP1c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[12]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1c</object-name>
    <property>ai/models/multiplayer[12]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP1c</object-name>
    <property>ai/models/multiplayer[12]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1c</object-name>
    <property>ai/models/multiplayer[12]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP2c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[13]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2c</object-name>
    <property>ai/models/multiplayer[13]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP2c</object-name>
    <property>ai/models/multiplayer[13]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2c</object-name>
    <property>ai/models/multiplayer[13]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP3c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[14]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3c</object-name>
    <property>ai/models/multiplayer[14]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP3c</object-name>
    <property>ai/models/multiplayer[14]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3c</object-name>
    <property>ai/models/multiplayer[14]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP4c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[15]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4c</object-name>
    <property>ai/models/multiplayer[15]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP4c</object-name>
    <property>ai/models/multiplayer[15]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4c</object-name>
    <property>ai/models/multiplayer[15]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP5c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[16]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5c</object-name>
    <property>ai/models/multiplayer[16]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5c</object-name>
    <property>ai/models/multiplayer[16]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5c</object-name>
    <property>ai/models/multiplayer[16]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP6c</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[17]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6c</object-name>
    <property>ai/models/multiplayer[17]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6c</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP6c</object-name>
    <property>ai/models/multiplayer[17]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6c</object-name>
    <property>ai/models/multiplayer[17]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP1d</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[18]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1d</object-name>
    <property>ai/models/multiplayer[18]/radar/bearing-deg</property>
    <axis>
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  <animation>
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    <object-name>MP1d</object-name>
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      <x> 1 </x>
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  <animation>
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    <property>ai/models/multiplayer[18]/radar/range-nm</property>
    <factor>0.0116</factor>
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  <animation>
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  <animation>
    <type>select</type>
    <object-name>MP2d</object-name>
    <condition>
      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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    <property>orientation/heading-deg</property>
    <axis>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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    <condition>
      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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    <condition>
      <and>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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  <animation>
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      <and>
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  <animation>
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        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4f</object-name>
    <property>ai/models/multiplayer[33]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4f</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP4f</object-name>
    <property>ai/models/multiplayer[33]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4f</object-name>
    <property>ai/models/multiplayer[33]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP5f</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[34]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5f</object-name>
    <property>ai/models/multiplayer[34]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5f</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5f</object-name>
    <property>ai/models/multiplayer[34]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5f</object-name>
    <property>ai/models/multiplayer[34]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP6f</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[35]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6f</object-name>
    <property>ai/models/multiplayer[35]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6f</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP6f</object-name>
    <property>ai/models/multiplayer[35]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6f</object-name>
    <property>ai/models/multiplayer[35]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP1g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[36]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1g</object-name>
    <property>ai/models/multiplayer[36]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP1g</object-name>
    <property>ai/models/multiplayer[36]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP1g</object-name>
    <property>ai/models/multiplayer[36]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP2g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[37]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2g</object-name>
    <property>ai/models/multiplayer[37]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP2g</object-name>
    <property>ai/models/multiplayer[37]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP2g</object-name>
    <property>ai/models/multiplayer[37]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP3g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[38]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3g</object-name>
    <property>ai/models/multiplayer[38]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP3g</object-name>
    <property>ai/models/multiplayer[38]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP3g</object-name>
    <property>ai/models/multiplayer[38]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP4g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[39]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4g</object-name>
    <property>ai/models/multiplayer[39]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP4g</object-name>
    <property>ai/models/multiplayer[39]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP4g</object-name>
    <property>ai/models/multiplayer[39]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP5g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[40]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5g</object-name>
    <property>ai/models/multiplayer[40]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP5g</object-name>
    <property>ai/models/multiplayer[40]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP5g</object-name>
    <property>ai/models/multiplayer[40]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>select</type>
    <object-name>MP6g</object-name>
    <condition>
      <and>
        <property>ai/models/multiplayer[41]/radar/in-range</property>
        <equals>
          <property>sim/model/RadarMode</property>
          <value>0</value>
        </equals>
      </and>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6g</object-name>
    <property>ai/models/multiplayer[41]/radar/bearing-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6g</object-name>
    <property>orientation/heading-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>MP6g</object-name>
    <property>ai/models/multiplayer[41]/radar/range-nm</property>
    <factor>0.0116</factor>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>MP6g</object-name>
    <property>ai/models/multiplayer[41]/orientation/true-heading-deg</property>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- GROUND RADAR MODE -->
  <animation>
    <type>select</type>
    <object-name>cibleB</object-name>
    <object-name>PLOTS</object-name>
    <condition>
      <equals>
        <property>sim/model/RadarMode</property>
        <value>1</value>
      </equals>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>PLOTS</object-name>
    <!-- <property>orientation/pitch-deg</property> -->
    <property>orientation/roll-deg</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- ELEVATION -->
  <animation>
    <type>translate</type>
    <object-name>plots_s0</object-name>
    <property>sim/model/instrumentation/RADAR/s[0]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s1</object-name>
    <property>sim/model/instrumentation/RADAR/s[1]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s2</object-name>
    <property>sim/model/instrumentation/RADAR/s[2]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s3</object-name>
    <property>sim/model/instrumentation/RADAR/s[3]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s4</object-name>
    <property>sim/model/instrumentation/RADAR/s[4]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s5</object-name>
    <property>sim/model/instrumentation/RADAR/s[5]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s6</object-name>
    <property>sim/model/instrumentation/RADAR/s[6]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s7</object-name>
    <property>sim/model/instrumentation/RADAR/s[7]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s8</object-name>
    <property>sim/model/instrumentation/RADAR/s[8]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s9</object-name>
    <property>sim/model/instrumentation/RADAR/s[9]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s10</object-name>
    <property>sim/model/instrumentation/RADAR/s[10]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s11</object-name>
    <property>sim/model/instrumentation/RADAR/s[11]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s12</object-name>
    <property>sim/model/instrumentation/RADAR/s[12]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s13</object-name>
    <property>sim/model/instrumentation/RADAR/s[13]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s14</object-name>
    <property>sim/model/instrumentation/RADAR/s[14]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s15</object-name>
    <property>sim/model/instrumentation/RADAR/s[15]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s16</object-name>
    <property>sim/model/instrumentation/RADAR/s[16]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s17</object-name>
    <property>sim/model/instrumentation/RADAR/s[17]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s18</object-name>
    <property>sim/model/instrumentation/RADAR/s[18]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s19</object-name>
    <property>sim/model/instrumentation/RADAR/s[19]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s20</object-name>
    <property>sim/model/instrumentation/RADAR/s[20]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s21</object-name>
    <property>sim/model/instrumentation/RADAR/s[21]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s22</object-name>
    <property>sim/model/instrumentation/RADAR/s[22]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s23</object-name>
    <property>sim/model/instrumentation/RADAR/s[23]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s24</object-name>
    <property>sim/model/instrumentation/RADAR/s[24]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s25</object-name>
    <property>sim/model/instrumentation/RADAR/s[25]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s26</object-name>
    <property>sim/model/instrumentation/RADAR/s[26]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>plots_s27</object-name>
    <property>sim/model/instrumentation/RADAR/s[27]/elevation_m</property>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
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  <animation>
    <type>translate</type>
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    <property>sim/model/instrumentation/RADAR/s[95]/elevation_m</property>
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  </animation>

  <animation>
    <type>translate</type>
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    <property>sim/model/instrumentation/RADAR/s[96]/elevation_m</property>
    <axis>
      <x> 0 </x>
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  </animation>

  <animation>
    <type>translate</type>
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    <property>sim/model/instrumentation/RADAR/s[97]/elevation_m</property>
    <axis>
      <x> 0 </x>
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  </animation>

  <animation>
    <type>translate</type>
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    <property>sim/model/instrumentation/RADAR/s[98]/elevation_m</property>
    <axis>
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  <animation>
    <type>translate</type>
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  <!-- MAP MODE -->
  <animation>
    <type>select</type>
    <object-name>canvasCadre</object-name>
    <condition>
      <equals>
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        <value>2</value>
      </equals>
    </condition>
  </animation>

</PropertyList>
