<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <fx>

    <!-- Moteur 1 -->
    <crank>
      <name>engstart1</name>
      <path>starter.wav</path>
      <condition>
        <property>/controls/engines/engine[0]/starter</property>
      </condition>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>0.5</min>
        <max>2.0</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <engine>
      <name>engine1</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <not><property>controls/engines/engine[0]/cutoff</property></not>
      </condition>
      <volume>
        <property>engines/engine[0]/n2</property>
        <factor type="double">0.0025</factor>
      </volume>
      <pitch>
        <property>engines/engine[0]/n2</property>
        <factor>0.02</factor>
        <offset>-0.1</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>enginerun1</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <not><property>controls/engines/engine[0]/cutoff</property></not>
        <less-than>
          <property>engines/engine[0]/rpm</property>
          <value>900</value>
        </less-than>
        <greater-than>
          <property>engines/engine[0]/rpm</property>
          <value>150</value>
        </greater-than>
      </condition>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>1.0</min>
        <max>1.5</max>
      </volume>
      <volume>
        <property>sim/current-view/internal</property>
        <offset>1.0</offset>
        <factor>-0.4</factor>
      </volume>
      <pitch>
        <property>engines/engine[0]/rpm</property>
        <factor>0.0009496</factor>
        <min>0.6</min>
        <max>2.0</max>
        <offset>0</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <propeller>
      <name>propeller-external1</name>
      <mode>looped</mode>
      <path>propeller.wav</path>
      <condition>
        <and>
          <not><property>controls/engines/engine[0]/cutoff</property></not>
          <not><property>sim/current-view/internal</property></not>
          <greater-than>
            <property>engines/engine[0]/rpm</property>
            <value>100</value>
          </greater-than>
        </and>
      </condition>
      <volume>
        <property>/orientation/alpha-deg</property>
        <type>log</type>
        <min> 0.2 </min>
        <max> 1.0 </max>
      </volume>
      <volume>
        <factor> 0.5 </factor>
      </volume>
      <pitch>
        <property>/engines/engine[0]/mp-osi</property>
        <factor> 0.0036 </factor>
        <min> 0.5 </min>
        <max> 2.0 </max>
        <offset> 0.9 </offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </propeller>

    <engine>
      <name>shutdown1</name>
      <path>shutdown.wav</path>
      <mode>once</mode>
      <condition>
        <property>/controls/engines/engine[0]/cutoff</property>
      </condition>
      <volume>
        <property>/engines/engine[0]/n2</property>
        <factor>0.09</factor>
        <min>0.3</min>
        <max>0.9</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <!-- Moteur 2 -->
    <crank>
      <name>engstart2</name>
      <path>starter.wav</path>
      <condition>
        <property>/controls/engines/engine[1]/starter</property>
      </condition>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>0.5</min>
        <max>2.0</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </crank>

    <engine>
      <name>engine2</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <not><property>controls/engines/engine[1]/cutoff</property></not>
      </condition>
      <volume>
        <property>engines/engine[1]/n2</property>
        <factor type="double">0.0025</factor>
      </volume>
      <pitch>
        <property>engines/engine[1]/n2</property>
        <factor>0.02</factor>
        <offset>-0.1</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <engine>
      <name>enginerun2</name>
      <mode>looped</mode>
      <path>running.wav</path>
      <condition>
        <not><property>controls/engines/engine[1]/cutoff</property></not>
        <less-than>
          <property>engines/engine[1]/rpm</property>
          <value>900</value>
        </less-than>
        <greater-than>
          <property>engines/engine[1]/rpm</property>
          <value>150</value>
        </greater-than>
      </condition>
      <volume>
        <property>orientation/alpha-deg</property>
        <type>log</type>
        <min>1.0</min>
        <max>1.5</max>
      </volume>
      <volume>
        <property>sim/current-view/internal</property>
        <offset>1.0</offset>
        <factor>-0.4</factor>
      </volume>
      <pitch>
        <property>engines/engine[1]/rpm</property>
        <factor>0.0009496</factor>
        <min>0.6</min>
        <max>2.0</max>
        <offset>0</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <propeller>
      <name>propeller-external2</name>
      <mode>looped</mode>
      <path>propeller.wav</path>
      <condition>
        <and>
          <not><property>controls/engines/engine[1]/cutoff</property></not>
          <not><property>sim/current-view/internal</property></not>
          <greater-than>
            <property>engines/engine[1]/rpm</property>
            <value>100</value>
          </greater-than>
        </and>
      </condition>
      <volume>
        <property>/orientation/alpha-deg</property>
        <type>log</type>
        <min> 0.2 </min>
        <max> 1.0 </max>
      </volume>
      <volume>
        <factor> 0.5 </factor>
      </volume>
      <pitch>
        <property>/engines/engine[1]/mp-osi</property>
        <factor> 0.0036 </factor>
        <min> 0.5 </min>
        <max> 2.0 </max>
        <offset> 0.9 </offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </propeller>

    <engine>
      <name>shutdown2</name>
      <path>shutdown.wav</path>
      <mode>once</mode>
      <condition>
        <property>/controls/engines/engine[1]/cutoff</property>
      </condition>
      <volume>
        <property>/engines/engine[1]/n2</property>
        <factor>0.09</factor>
        <min>0.3</min>
        <max>0.9</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </engine>

    <!-- *********************************************** -->
    <rumble>
      <name>rumble</name>
      <mode>looped</mode>
      <path>Sounds/rumble.wav</path>
      <condition>
        <or>
          <property>gear/gear[0]/wow</property>
          <property>gear/gear[1]/wow</property>
          <property>gear/gear[2]/wow</property>
        </or>
        <property>sim/current-view/internal</property>
      </condition>
      <volume>
        <property>velocities/airspeed-kt</property>
        <type>log</type>
        <factor>0.25</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </rumble>

    <gear>
      <name>gear</name>
      <mode>in-transit</mode>
      <path>gear-up.wav</path>
      <property>gear/gear[0]/position-norm</property>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </gear>

    <gear>
      <name>gear-lock</name>
      <path>Sounds/gear-lck.wav</path>
      <condition>
        <greater-than>
          <property>gear/gear[0]/position-norm</property>
          <value>0.9</value>
        </greater-than>
      </condition>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </gear>

    <squeal>
      <name>squeal</name>
      <path>Sounds/squeal.wav</path>
      <condition>
        <or>
          <property>gear/gear[0]/wow</property>
          <property>gear/gear[1]/wow</property>
          <property>gear/gear[2]/wow</property>
        </or>
      </condition>
      <volume>
        <property>velocities/speed-down-fps</property>
        <factor>0.5</factor>
        <max>1.0</max>
      </volume>
      <volume>
        <property>velocities/airspeed-kt</property>
        <factor>0.01</factor>
        <max>1.0</max>
      </volume>
      <volume>
        <internal>dt_stop</internal>
        <factor>0.05</factor>
        <max>1.0</max>
      </volume>
      <pitch>
        <property>velocities/airspeed-kt</property>
        <factor>0.0025</factor>
        <offset>0.5</offset>
        <max>1.0</max>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </squeal>

    <flap>
      <name>flaps</name>
      <mode>in-transit</mode>
      <path>flaps.wav</path>
      <property>surface-positions/flap-pos-norm</property>
      <volume>
        <factor>0.2</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </flap>

    <wind>
      <name>wind</name>
      <mode>looped</mode>
      <path>wind.wav</path>
      <property>velocities/airspeed-kt</property>
      <volume>
        <property>velocities/airspeed-kt</property>
        <factor>0.0025</factor>
        <min>0.00</min>
        <max>0.25</max>
      </volume>
      <pitch>
        <property>velocities/airspeed-kt</property>
        <factor>0.01</factor>
        <offset>0.5</offset>
        <max>1.0</max>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </wind>

    <stall>
      <name>stall</name>
      <mode>looped</mode>
      <path>Sounds/stall.wav</path>
      <property>sim/alarms/stall-warning</property>
      <volume>
        <property>sim/alarms/stall-warning</property>
        <max>1.0</max>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </stall>

    <rain>
      <name>rain</name>
      <mode>looped</mode>
      <path>rain_canopy.wav</path>
      <condition>
        <greater-than>
          <property>environment/metar/rain-norm</property>
          <value>0.2</value>
        </greater-than>
      </condition>
      <volume>
        <property>environment/metar/rain-norm</property>
        <factor>1.00</factor>
        <offset>0.00</offset>
        <min>0.4</min>
        <max>0.9</max>
      </volume>
      <pitch>
        <property>velocities/airspeed-kt</property>
        <factor>0.001</factor>
        <offset>1.0</offset>
      </pitch>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </rain>

    <!-- Doors sounds -->
    <door>
      <name>open cargo left</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/cargoG/position-norm</property> -->
          <property>sim/multiplay/generic/float[11]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <position>
        <x> -1.0 </x>
        <y>  1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>close cargo left</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/cargoG/position-norm</property> -->
          <property>sim/multiplay/generic/float[11]</property>
          <value>0</value>
        </equals>
      </condition>
      <position>
        <x> -1.0 </x>
        <y>  1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>open cargo right</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/cargoD/position-norm</property> -->
          <property>sim/multiplay/generic/float[12]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <position>
        <x> -1.0 </x>
        <y> -1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>close cargo right</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/cargoD/position-norm</property> -->
          <property>sim/multiplay/generic/float[12]</property>
          <value>0</value>
        </equals>
      </condition>
      <position>
        <x> -1.0 </x>
        <y> -1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>open crew left</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/crewG/position-norm</property> -->
          <property>sim/multiplay/generic/float[0]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <position>
        <x>  1.0 </x>
        <y>  1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>close crew left</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/crewG/position-norm</property> -->
          <property>sim/multiplay/generic/float[0]</property>
          <value>0</value>
        </equals>
      </condition>
      <position>
        <x>  1.0 </x>
        <y>  1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>open crew right</name>
      <mode>once</mode>
      <path>door_open.wav</path>
      <condition>
        <greater-than>
          <!-- <property>sim/model/door-positions/crewD/position-norm</property> -->
          <property>sim/multiplay/generic/float[1]</property>
          <value>0</value>
        </greater-than>
      </condition>
      <position>
        <x>  1.0 </x>
        <y> -1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

    <door>
      <name>close crew right</name>
      <mode>once</mode>
      <path>door_close.wav</path>
      <condition>
        <equals>
          <!-- <property>sim/model/door-positions/crewD/position-norm</property> -->
          <property>sim/multiplay/generic/float[1]</property>
          <value>0</value>
        </equals>
      </condition>
      <position>
        <x>  1.0 </x>
        <y> -1.5 </y>
        <z> -1.5 </z>
      </position>
      <volume>
        <factor>0.3</factor>
      </volume>
      <reference-dist>100</reference-dist>
      <max-dist>1000</max-dist>
    </door>

  </fx>

</PropertyList>
