<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>immat.ac</path>

  <animation>
    <!-- Immatriculations -->
    <object-name>ImatWingBottom1</object-name>
    <object-name>ImatWingBottom2</object-name>
    <object-name>ImatWingBottom3</object-name>
    <object-name>ImatWingBottom4</object-name>
    <object-name>ImatWingBottom5</object-name>
    <object-name>ImatWingBottom6</object-name>
    <object-name>ImatWingUp1</object-name>
    <object-name>ImatWingUp2</object-name>
    <object-name>ImatWingUp3</object-name>
    <object-name>ImatWingUp4</object-name>
    <object-name>ImatWingUp5</object-name>
    <object-name>ImatWingUp6</object-name>
    <object-name>ImatFuselageL1</object-name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
    <object-name>ImatFuselageR5</object-name>
    <object-name>ImatFuselageR6</object-name>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>ImatWingBottom1</object-name>
    <object-name>ImatWingBottom2</object-name>
    <object-name>ImatWingBottom3</object-name>
    <object-name>ImatWingBottom4</object-name>
    <object-name>ImatWingBottom5</object-name>
    <object-name>ImatWingBottom6</object-name>
    <object-name>ImatWingUp1</object-name>
    <object-name>ImatWingUp2</object-name>
    <object-name>ImatWingUp3</object-name>
    <object-name>ImatWingUp4</object-name>
    <object-name>ImatWingUp5</object-name>
    <object-name>ImatWingUp6</object-name>
    <object-name>ImatFuselageL1</object-name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
    <object-name>ImatFuselageR5</object-name>
    <object-name>ImatFuselageR6</object-name>
  </effect>

  <animation>
    <type>noshadow</type>
    <object-name>ImatWingBottom1</object-name>
    <object-name>ImatWingBottom2</object-name>
    <object-name>ImatWingBottom3</object-name>
    <object-name>ImatWingBottom4</object-name>
    <object-name>ImatWingBottom5</object-name>
    <object-name>ImatWingBottom6</object-name>
    <object-name>ImatWingUp1</object-name>
    <object-name>ImatWingUp2</object-name>
    <object-name>ImatWingUp3</object-name>
    <object-name>ImatWingUp4</object-name>
    <object-name>ImatWingUp5</object-name>
    <object-name>ImatWingUp6</object-name>
    <object-name>ImatFuselageL1</object-name>
    <object-name>ImatFuselageL3</object-name>
    <object-name>ImatFuselageL4</object-name>
    <object-name>ImatFuselageL5</object-name>
    <object-name>ImatFuselageL6</object-name>
    <object-name>ImatFuselageR1</object-name>
    <object-name>ImatFuselageR2</object-name>
    <object-name>ImatFuselageR3</object-name>
    <object-name>ImatFuselageR4</object-name>
    <object-name>ImatFuselageR5</object-name>
    <object-name>ImatFuselageR6</object-name>
  </animation>

  <!-- Ne me demandez pas comment j'ai obtenu la formule du facteur, ce fut au feeling ;) -->
  <!--
       Largeur de l'image complète : 2048 pixels
       Largeur d'un caractère      :   50 pixels
       Nombre de cases             : 2048/50 = 40.96
       factor                      : 1/40.96 = 0.0244140625
  -->
  <!-- Fuselage gauche -->
  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageL1</object-name>
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageL3</object-name>
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageL4</object-name>
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageL5</object-name>
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageL6</object-name>
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Fuselage droit -->
  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR1</object-name>
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR2</object-name>
    <property>sim/multiplay/generic/int[1]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR3</object-name>
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR4</object-name>
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR5</object-name>
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatFuselageR6</object-name>
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Dessous aile gauche -->
  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom1</object-name>
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom2</object-name>
    <property>sim/multiplay/generic/int[1]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom3</object-name>
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom4</object-name>
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom5</object-name>
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingBottom6</object-name>
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Dessus aile droite -->
  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp1</object-name>
    <property>sim/multiplay/generic/int[0]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp2</object-name>
    <property>sim/multiplay/generic/int[1]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp3</object-name>
    <property>sim/multiplay/generic/int[2]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp4</object-name>
    <property>sim/multiplay/generic/int[3]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp5</object-name>
    <property>sim/multiplay/generic/int[4]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>ImatWingUp6</object-name>
    <property>sim/multiplay/generic/int[5]</property>
    <factor> 0.0244140625 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Mouvement avec géométrie variable des ailes -->
  <animation>
    <name>SurAile</name>
    <object-name>ImatWingUp1</object-name>
    <object-name>ImatWingUp2</object-name>
    <object-name>ImatWingUp3</object-name>
    <object-name>ImatWingUp4</object-name>
    <object-name>ImatWingUp5</object-name>
    <object-name>ImatWingUp6</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>SurAile</object-name>
    <!-- <property>velocities/mach</property> -->
    <property>sim/multiplay/generic/float[1]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.5 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.6 </ind><dep> -10 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 0.8 </ind><dep> -30 </dep></entry>
      <entry><ind> 0.9 </ind><dep> -43 </dep></entry>
      <entry><ind> 2.5 </ind><dep> -43 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.552 </x-m>
      <y-m>  3.552 </y-m>
      <z-m> -1.909 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>SousAile</name>
    <object-name>ImatWingBottom1</object-name>
    <object-name>ImatWingBottom2</object-name>
    <object-name>ImatWingBottom3</object-name>
    <object-name>ImatWingBottom4</object-name>
    <object-name>ImatWingBottom5</object-name>
    <object-name>ImatWingBottom6</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>SousAile</object-name>
    <!-- <property>velocities/mach</property> -->
    <property>sim/multiplay/generic/float[1]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.5 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.6 </ind><dep> 10 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 20 </dep></entry>
      <entry><ind> 0.8 </ind><dep> 30 </dep></entry>
      <entry><ind> 0.9 </ind><dep> 43 </dep></entry>
      <entry><ind> 2.5 </ind><dep> 43 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.552 </x-m>
      <y-m> -3.552 </y-m>
      <z-m> -1.909 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

</PropertyList>
