<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>carreidas.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Carreidas/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>porte</object-name>
    <object-name>centreailes</object-name>
    <object-name>aileG</object-name>
    <object-name>aileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>moteurs</object-name>
    <object-name>heliceG</object-name>
    <object-name>bolG</object-name>
    <object-name>heliceD</object-name>
    <object-name>bolD</object-name>
    <object-name>portebaieA</object-name>
    <object-name>portebaieG</object-name>
    <object-name>portebaieD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>antenne</object-name>

    <object-name>trous</object-name>
    <object-name>trouaileG</object-name>
    <object-name>trouaileD</object-name>
    <object-name>echappes</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA0</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG0</object-name>
    <object-name>axeG1</object-name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD0</object-name>
    <object-name>axeD1</object-name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>

    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>lampeG</object-name>
    <object-name>lampeD</object-name>
    <object-name>lampeC</object-name>
    <!-- HDR mode -->
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>porte</object-name>
    <object-name>centreailes</object-name>
    <object-name>aileG</object-name>
    <object-name>aileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>moteurs</object-name>
    <object-name>heliceG</object-name>
    <object-name>bolG</object-name>
    <object-name>heliceD</object-name>
    <object-name>bolD</object-name>
    <object-name>portebaieA</object-name>
    <object-name>portebaieG</object-name>
    <object-name>portebaieD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>antenne</object-name>
    <object-name>trous</object-name>
    <object-name>echappes</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA0</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG0</object-name>
    <object-name>axeG1</object-name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD0</object-name>
    <object-name>axeD1</object-name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
    <object-name>vitres</object-name>
    <object-name>lampeG</object-name>
    <object-name>lampeD</object-name>
    <object-name>lampeC</object-name>
    <object-name>HDRvitres</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Carreidas/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>porte</object-name>
    <object-name>centreailes</object-name>
    <object-name>aileG</object-name>
    <object-name>aileD</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>slatG</object-name>
    <object-name>slatD</object-name>
    <object-name>spoilerG</object-name>
    <object-name>spoilerD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>direction</object-name>
    <object-name>moteurs</object-name>
    <object-name>heliceG</object-name>
    <object-name>bolG</object-name>
    <object-name>heliceD</object-name>
    <object-name>bolD</object-name>
    <object-name>portebaieA</object-name>
    <object-name>portebaieG</object-name>
    <object-name>portebaieD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>antenne</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>vitres</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRvitres</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRvitres</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>vitres</object-name>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>lampeG</object-name>
    <object-name>lampeD</object-name>
  </effect>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <model>
    <path>Immat/immat.xml</path>
  </model>

  <model>
    <path>Effects/flames/all-flames.xml</path>
  </model>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <!-- Rotation des hélices des réacteurs -->
  <animation>
    <type>spin</type>
    <object-name>heliceG</object-name>
    <object-name>bolG</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[0]/cutoff</property><not> -->
      <not><property>sim/multiplay/generic/bool[0]</property></not>
    </condition>
    <!-- <property>engines/engine[0]/n2</property> -->
    <property>sim/multiplay/generic/float[7]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  4.673 </x-m>
      <y-m> -1.818 </y-m>
      <z-m> -0.546 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD</object-name>
    <object-name>bolD</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property><not> -->
      <not><property>sim/multiplay/generic/bool[1]</property></not>
    </condition>
    <!-- <property>engines/engine[1]/n2</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  4.673 </x-m>
      <y-m>  1.818 </y-m>
      <z-m> -0.546 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <name>TrainAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA0</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <factor> -1 </factor>
    <center>
      <x-m> -8.958 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -3.089 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rentré des roues -->
  <animation>
    <type>rotate</type>
    <object-name>portebaieG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>    0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -100 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -100 </dep></entry>
      <entry><ind> 1.0 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -9.942 </x-m>
      <y-m> -0.385 </y-m>
      <z-m> -2.080 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>portebaieD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -9.942 </x-m>
      <y-m>  0.385 </y-m>
      <z-m> -2.080 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.7 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -8.931 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.983 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>portebaieA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.7 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -8.680 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.169 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Train arrière -->
  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.533 </x-m>
      <y-m> -0.812 </y-m>
      <z-m> -2.180 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG0</object-name>
    <object-name>axeG1</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.7 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.744 </x-m>
      <y-m> -2.519 </y-m>
      <z-m> -1.983 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 90 </dep></entry>
      <entry><ind> 0.7 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.744 </x-m>
      <y-m> -2.682 </y-m>
      <z-m> -2.095 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.533 </x-m>
      <y-m>  0.812 </y-m>
      <z-m> -2.180 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD0</object-name>
    <object-name>axeD1</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -90 </dep></entry>
      <entry><ind> 0.7 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.744 </x-m>
      <y-m>  2.519 </y-m>
      <z-m> -1.983 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -90 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -90 </dep></entry>
      <entry><ind> 0.7 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  1.744 </x-m>
      <y-m>  2.682 </y-m>
      <z-m> -2.095 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA0</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[16]</property>
    <factor>0.3</factor>
    <center>
      <x-m> -8.933 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.852 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>roueG1</object-name>
    <object-name>axeG0</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[17]</property>
    <factor>10</factor>
    <center>
      <x-m>  1.74432 </x-m>
      <y-m> -2.46428 </y-m>
      <z-m> -3.18755 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>roueG2</object-name>
    <object-name>axeG0</object-name>
    <!-- <property>gear/gear[3]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <factor>10</factor>
    <center>
      <x-m>  1.74432 </x-m>
      <y-m> -2.46428 </y-m>
      <z-m> -3.18755 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>roueD1</object-name>
    <object-name>axeD0</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <factor>10</factor>
    <center>
      <x-m>  1.74432 </x-m>
      <y-m>  2.46428 </y-m>
      <z-m> -3.18755 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>roueD2</object-name>
    <object-name>axeD0</object-name>
    <!-- <property>gear/gear[4]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <factor>10</factor>
    <center>
      <x-m>  1.74432 </x-m>
      <y-m>  2.46428 </y-m>
      <z-m> -3.18755 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -8.958 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -3.089 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG1</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.140 </x-m>
      <y-m> -2.519 </y-m>
      <z-m> -3.205 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG2</object-name>
    <!-- <property>gear/gear[3]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[14]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  2.364 </x-m>
      <y-m> -2.519 </y-m>
      <z-m> -3.205 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD1</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[12]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.140 </x-m>
      <y-m>  2.519 </y-m>
      <z-m> -3.205 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD2</object-name>
    <!-- <property>gear/gear[4]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[23]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  2.364 </x-m>
      <y-m>  2.519 </y-m>
      <z-m> -3.205 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Porte -->
  <animation>
    <type>pick</type>
    <object-name>porte</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crew.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porte</object-name>
    <!-- <property>sim/model/door-positions/crew/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <factor> 130 </factor>
    <center>
      <x-m> -7.042 </x-m>
      <y-m> -0.884 </y-m>
      <z-m> -1.842 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Géométrie variable des ailes -->
  <animation>
    <name>AileGTotale</name>
    <object-name>aileG</object-name>
    <object-name>aileronG</object-name>
    <object-name>voletG</object-name>
    <object-name>lampeG</object-name>
    <object-name>slatG</object-name>
    <object-name>trouaileG</object-name>
    <object-name>spoilerG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AileGTotale</object-name>
    <!-- <property>velocities/mach</property> -->
    <property>sim/multiplay/generic/float[1]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.5 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.6 </ind><dep> 10 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 20 </dep></entry>
      <entry><ind> 0.8 </ind><dep> 30 </dep></entry>
      <entry><ind> 0.9 </ind><dep> 43 </dep></entry>
      <entry><ind> 2.5 </ind><dep> 43 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.552 </x-m>
      <y-m> -3.552 </y-m>
      <z-m> -1.909 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>AileDTotale</name>
    <object-name>aileD</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletD</object-name>
    <object-name>lampeD</object-name>
    <object-name>slatD</object-name>
    <object-name>trouaileD</object-name>
    <object-name>spoilerD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>AileDTotale</object-name>
    <!-- <property>velocities/mach</property> -->
    <property>sim/multiplay/generic/float[1]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.5 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.6 </ind><dep> -10 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 0.8 </ind><dep> -30 </dep></entry>
      <entry><ind> 0.9 </ind><dep> -43 </dep></entry>
      <entry><ind> 2.5 </ind><dep> -43 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.552 </x-m>
      <y-m>  3.552 </y-m>
      <z-m> -1.909 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  9.146 </x1-m>
      <y1-m>  0.000 </y1-m>
      <z1-m>  0.133 </z1-m>
      <x2-m> 11.941 </x2-m>
      <y2-m>  0.000 </y2-m>
      <z2-m>  3.109 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m> 14.41480 </x1-m>
      <y1-m> -3.12880 </y1-m>
      <z1-m>  3.31601 </z1-m>
      <x2-m> 11.40162 </x2-m>
      <y2-m> -0.28199 </y2-m>
      <z2-m>  3.31619 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor>  15 </factor>
    <axis>
      <x1-m> 11.40162 </x1-m>
      <y1-m>  0.28199 </y1-m>
      <z1-m>  3.31619 </z1-m>
      <x2-m> 14.41480 </x2-m>
      <y2-m>  3.12880 </y2-m>
      <z2-m>  3.31601 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>   4.69527 </x1-m>
      <y1-m> -11.65443 </y1-m>
      <z1-m>  -1.90894 </z1-m>
      <x2-m>   3.97042 </x2-m>
      <y2-m>  -8.44905 </y2-m>
      <z2-m>  -1.90894 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> 15 </factor>
    <axis>
      <x1-m>  3.97042 </x1-m>
      <y1-m>  8.44905 </y1-m>
      <z1-m> -1.90894 </z1-m>
      <x2-m>  4.69527 </x2-m>
      <y2-m> 11.65443 </y2-m>
      <z2-m> -1.90894 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 55 </factor>
    <axis>
      <x1-m>  3.931 </x1-m>
      <y1-m> -8.449 </y1-m>
      <z1-m> -1.948 </z1-m>
      <x2-m>  3.084 </x2-m>
      <y2-m> -4.777 </y2-m>
      <z2-m> -1.962 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 55 </factor>
    <axis>
      <x1-m>  3.084 </x1-m>
      <y1-m>  4.777 </y1-m>
      <z1-m> -1.962 </z1-m>
      <x2-m>  3.931 </x2-m>
      <y2-m>  8.449 </y2-m>
      <z2-m> -1.948 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -15.0</factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m> -7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x> -2.656081 </x>
      <y>  7.599232 </y>
      <z>  0.000000 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.05 </factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m> -7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 0.1 </factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m> -7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -15.0</factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m>  7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x> -2.656081 </x>
      <y> -7.599232 </y>
      <z>  0.000000 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> 0.05 </factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m>  7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <factor> -0.1 </factor>
    <center>
      <x-m>  1.943692 </x-m>
      <y-m>  7.499246 </y-m>
      <z-m> -1.908935 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Spoilers -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerG</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <interpolation>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind>  1 </ind><dep> -70 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>   4.17146 </x1-m>
      <y1-m> -10.48774 </y1-m>
      <z1-m>  -1.86409 </z1-m>
      <x2-m>   2.83104 </x2-m>
      <y2-m>  -4.78919 </y2-m>
      <z2-m>  -1.84099 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerD</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <interpolation>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind>  1 </ind><dep> -70 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.83104 </x1-m>
      <y1-m>  4.78919 </y1-m>
      <z1-m> -1.84099 </z1-m>
      <x2-m>  4.17146 </x2-m>
      <y2-m> 10.48774 </y2-m>
      <z2-m> -1.86409 </z2-m>
    </axis>
  </animation>

</PropertyList>
